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TCS
2008
13 years 7 months ago
The Magnus-Derek game
We introduce a new combinatorial game between two players: Magnus and Derek. Initially, a token is placed at position 0 on a round table with n positions. In each round of the gam...
Zhivko Prodanov Nedev, S. Muthukrishnan
NSDI
2008
13 years 9 months ago
iPhish: Phishing Vulnerabilities on Consumer Electronics
As consumer electronic devices with embedded browsers become popular, financial institutions and online merchants set up websites to accommodate visitors using these devices. Thes...
Yuan Niu, Francis Hsu, Hao Chen
ICANN
2005
Springer
14 years 1 months ago
Evolution of Heuristics for Give-Away Checkers
The efficacy of two evolutionary approaches to the problem of generation of heuristical linear and non-linear evaluation functions in the game of give-away checkers is tested in th...
Magdalena Kusiak, Karol Waledzik, Jacek Mandziuk
EUROMICRO
2004
IEEE
13 years 11 months ago
Melisa - A Distributed Multimedia System for Multi-Platform Interactive Sports Content Broadcasting
The new generation of television viewers is currently being confronted and becoming acquainted with a series of technological developments in the realm of consumer electronics and...
Emmanuel Papaioannou, Vasilis Karagianis, Kostas K...
JSAC
2008
123views more  JSAC 2008»
13 years 7 months ago
A Game Theoretical Framework for Dynamic Pricing-Based Routing in Self-Organized MANETs
In self-organized mobile ad hoc networks (MANETs) where each user is its own authority, fully cooperative behaviors, such as unconditionally forwarding packets for each other or ho...
Zhu Ji, Wei Yu, K. J. Ray Liu