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» Networked Mobile Gaming for 3G-Networks
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TMM
2011
182views more  TMM 2011»
13 years 2 months ago
Scalable Video Multicast in Hybrid 3G/Ad-Hoc Networks
Mobile video broadcasting service, or mobile TV, is expected to become a popular application for 3G wireless network operators. Most existing solutions for video Broadcast Multica...
Sha Hua, Yang Guo, Yong Liu, Hang Liu, Shivendra S...
NETGAMES
2004
ACM
14 years 27 days ago
A mobile gaming platform for the IMS
Mobile devices offer the opportunity to play games nearly everywhere. Moreover, networked games allow individual players to interact with other people and to participate in a larg...
Amjad Akkawi, Sibylle Schaller, Oliver Wellnitz, L...
MOBICOM
2010
ACM
13 years 7 months ago
Intentional networking: opportunistic exploitation of mobile network diversity
Mobile devices face a diverse and dynamic set of networking options. Using those options to the fullest requires knowledge of application intent. This paper describes Intentional ...
Brett D. Higgins, Azarias Reda, Timur Alperovich, ...
MOBISYS
2011
ACM
12 years 10 months ago
Switchboard: a matchmaking system for multiplayer mobile games
— Supporting interactive, multiplayer games on mobile phones over cellular networks is a difficult problem. It is particularly relevant now with the explosion of mostly single-p...
Justin Manweiler, Sharad Agarwal, Ming Zhang, Romi...
NDSS
2008
IEEE
14 years 1 months ago
Exploiting Opportunistic Scheduling in Cellular Data Networks
Third Generation (3G) cellular networks utilize timevarying and location-dependent channel conditions to provide broadband services. They employ opportunistic scheduling to effic...
Radmilo Racic, Denys Ma, Hao Chen, Xin Liu