Sciweavers

1167 search results - page 130 / 234
» Networking Aspects for Gaming Systems
Sort
View
IRI
2007
IEEE
15 years 10 months ago
A Reference Framework for Requirements and Architecture in Biomedical Grid Systems
In this paper we introduce the work done to define a framework for requirements and architectural understanding in biomedical grid computing systems. A set of core requirements fo...
Chris Mattmann, Vito Perrone, Sean C. Kelly, Danie...
IPPS
2002
IEEE
15 years 9 months ago
Architecture of the Entropia Distributed Computing System
Distributed Computing, the exploitation of idle cycles on pervasive desktop PC systems offers the opportunity to increase the available computing power by orders of magnitude (10x...
Andrew A. Chien
FAST
2010
15 years 6 months ago
Panache: A Parallel File System Cache for Global File Access
Cloud computing promises large-scale and seamless access to vast quantities of data across the globe. Applications will demand the reliability, consistency, and performance of a t...
Marc Eshel, Roger L. Haskin, Dean Hildebrand, Mano...
CORR
2004
Springer
106views Education» more  CORR 2004»
15 years 4 months ago
Intelligent Systems: Architectures and Perspectives
: The integration of different learning and adaptation techniques to overcome individual limitations and to achieve synergetic effects through the hybridization or fusion of these ...
Ajith Abraham
USM
2000
15 years 8 months ago
Integrating Trading and Load Balancing for Efficient Management of Services in Distributed Systems
Due to the requirements of open service markets, the structure of networks and application systems is changing. To handle the evolving complex distributed systems, new concepts for...
Dirk Thißen, Helmut Neukirchen