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AOSD
2005
ACM
14 years 29 days ago
An expressive aspect language for system applications with Arachne
C applications, in particular those using operating system level services, frequently comprise multiple crosscutting concerns: network protocols and security are typical examples ...
Rémi Douence, Thomas Fritz, Nicolas Loriant...
CHI
2011
ACM
12 years 11 months ago
Guess who?: enriching the social graph through a crowdsourcing game
Despite the tremendous popularity of social network sites both on the web and within enterprises, the relationship information they contain may be often incomplete or outdated. We...
Ido Guy, Adam Perer, Tal Daniel, Ohad Greenshpan, ...
SEFM
2008
IEEE
14 years 1 months ago
Modelling Rational User Behaviour as Games between an Angel and a Demon
Formal models of rational user behaviour are essential for user-centred reasoning about interactive systems. At an level, planned behaviour and reactive behaviour are two importan...
Rimvydas Ruksenas, Paul Curzon, Ann Blandford
MM
2003
ACM
102views Multimedia» more  MM 2003»
14 years 19 days ago
A geographic redirection service for on-line games
For many on-line games, user experience is impacted significantly by network latency. As on-line games and on-line game servers proliferate, the ability to discover and connect to...
Chris Chambers, Wu-chi Feng, Wu-chang Feng, Debanj...
IJCAI
2007
13 years 8 months ago
Computational Aspects of Analyzing Social Network Dynamics
Motivated by applications such as the spread of epidemics and the propagation of influence in social networks, we propose a formal model for analyzing the dynamics of such networ...
Christopher L. Barrett, Harry B. Hunt III, Madhav ...