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» Networking Large-Scale Virtual Environments
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SCP
2008
128views more  SCP 2008»
13 years 9 months ago
Mobile JikesRVM: A framework to support transparent Java thread migration
Today's complex applications must face the distribution of data and code among different network nodes. Computation in distributed contexts is demanding increasingly powerful...
Raffaele Quitadamo, Giacomo Cabri, Letizia Leonard...
AINA
2010
IEEE
14 years 2 months ago
Context-Aware Mobile Services Transactions
— with the ubiquity of handheld devices people can now access information and conduct online transactions virtually anywhere and anytime. In such flexible but less reliable envir...
Muhammad Younas, Soraya Kouadri Mostéfaoui
MM
2000
ACM
99views Multimedia» more  MM 2000»
14 years 1 months ago
A generic late-join service for distributed interactive media
In this paper we present a generic late-join service for distributed interactive media, i.e., networked media which involve user interactions. Examples for distributed interactive...
Jürgen Vogel, Martin Mauve, Werner Geyer, Vol...
AINA
2007
IEEE
14 years 1 months ago
On the Design of an Efficient Architecture for Supporting Large Crowds of Autonomous Agents
Crowd simulations require both rendering visually plausible images and managing the behavior of autonomous agents. Therefore, these applications need an efficient design that allo...
Miguel Lozano, Pedro Morillo, Juan M. Orduñ...
CGF
2000
97views more  CGF 2000»
13 years 8 months ago
Collaboration between Heterogeneous Stand-alone 3-D Graphical Applications
We describe the Scene-Graph-As-Bus technique (SGAB), the first step in a staircase of solutions for sharing software components for virtual environments. The goals of SGAB are to ...
Robert C. Zeleznik, Loring Holden, Michael V. Capp...