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» Networking Large-Scale Virtual Environments
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ICDCSW
2002
IEEE
14 years 3 months ago
Toward a Peer-to-Peer Shared Virtual Reality
— This paper envisions a shared virtual reality system that could handle millions of users and objets. The SOLIPSIS system does not rely on servers and is based on a network of p...
Joaquín Keller, Gwendal Simon
SI3D
1995
ACM
14 years 1 months ago
RING: A Client-Server System for Multi-User Virtual Environments
This paper describes the client-server design, implementation and experimental results for a system that supports real-time visual interaction between a large number of users in a...
Thomas A. Funkhouser
ICWL
2005
Springer
14 years 3 months ago
P2P Video Synchronization in a Collaborative Virtual Environment
We have previously developed a collaborative virtual environment (CVE) for small-group virtual classrooms, intended for distance learning by geographically dispersed students. The...
Suhit Gupta, Gail E. Kaiser
ICDCSW
2003
IEEE
14 years 3 months ago
Entry Points into a Smart Campus Environment - Overview of the ETHOC System
The university campus is an interesting application environment for the ubiquitous computing paradigm: a large number of users share a substantial amount of their information need...
Michael Rohs, Jürgen Bohn
WMCSA
2003
IEEE
14 years 3 months ago
Design and Evaluation of a Metropolitan Area Multitier Wireless Ad Hoc Network Architecture
Few real-world applications of mobile ad hoc networks have been developed or deployed outside the military environment, and no traces of actual node movement in a real ad hoc netw...
Jorjeta G. Jetcheva, Yih-Chun Hu, Santashil PalCha...