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GECCO
2005
Springer
120views Optimization» more  GECCO 2005»
14 years 2 months ago
Evolving visually guided agents in an ambiguous virtual world
The fundamental challenge faced by any visual system within natural environments is the ambiguity caused by the fact that light that falls on the system’s sensors conflates mult...
Ehud Schlessinger, Peter J. Bentley, R. Beau Lotto
MSE
2002
IEEE
119views Hardware» more  MSE 2002»
14 years 2 months ago
Narnia: A Virtual Machine for Multimedia Communication Services
Narnia is middleware that helps programmers build multimedia communication services. This middleware ollection of familiar programming abstractions— including events, event hand...
Mauricio Cortes, J. Robert Ensor
SAINT
2002
IEEE
14 years 2 months ago
Service Emergence based on Relationship among Self-Organizing Entities
In this paper, we describe the Jack-in-the-Net (Ja-Net) architecture for adaptive services in a large scale, open network environment. Using biologically inspired concepts, Ja-Net...
Tomoko Itao, Tetsuya Nakamura, Masato Matsuo, Tats...
JCM
2006
99views more  JCM 2006»
13 years 9 months ago
VIP (VHE in Mobile IP Networks) Architecture
In this study we propose a new architecture named VIP (VHE in mobile IP networks) which guarantees authorized user access and user mobility management. The main goal is to bring th...
Octavio Ramirez Rojas, Jalel Ben-Othman, Safouane ...
SAC
2010
ACM
13 years 9 months ago
TransPeer: adaptive distributed transaction monitoring for Web2.0 applications
In emerging Web2.0 applications such as virtual worlds or social networking websites, the number of users is very important (tens of thousands), hence the amount of data to manage...
Idrissa Sarr, Hubert Naacke, Stéphane Gan&c...