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IROS
2008
IEEE
116views Robotics» more  IROS 2008»
14 years 1 months ago
Selection of robot pre-grasps using box-based shape approximation
— Grasping is a central issue of various robot applications, especially when unknown objects have to be manipulated by the system. In earlier work, we have shown the efficiency ...
Kai Huebner, Danica Kragic
ICUMT
2009
13 years 5 months ago
Visualizations of human activities in sensor-enabled ubiquitous environments
Abstract--Sensor network ubiquitous environments may generate a lot of data including heterogeneous `raw' sensor data, low-level feature and/or trend data and higher-level con...
Brian J. d'Auriol, Le Xuan Hung, Sungyoung Lee, Yo...
AINA
2010
IEEE
14 years 19 days ago
Testing Cross-Platform Streaming of Video Games over Wired and Wireless LANs
—In this paper we present a new cross-platform approach for video game delivery in wired and wireless local networks. The developed 3D streaming and video streaming approaches en...
Audrius Jurgelionis, Francesco Bellotti, Alessandr...
MIDDLEWARE
2010
Springer
13 years 6 months ago
Kevlar: A Flexible Infrastructure for Wide-Area Collaborative Applications
Abstract. While Web Services ensure interoperability and extensibility for networked applications, they also complicate the deployment of highly collaborative systems, such as virt...
Qi Huang, Daniel A. Freedman, Ymir Vigfusson, Ken ...
MM
2010
ACM
148views Multimedia» more  MM 2010»
13 years 7 months ago
RAPID: a reliable protocol for improving delay
Recently, there has been a dramatic increase in interactive cloud based software applications (e.g. working on remote machines, online games, interactive websites such as financia...
Sanjeev Mehrotra, Jin Li, Cheng Huang