Abstract. The game of Go has attracted much attention from the artificial intelligence community. A key feature of Go is that humans begin to learn on a small board, and then incr...
We propose a new machine learning paradigm called Graph Transformer Networks that extends the applicability of gradient-based learning algorithms to systems composed of modules th...
By far, the support vector machines (SVM) achieve the state-of-theart performance for the text classification (TC) tasks. Due to the complexity of the TC problems, it becomes a ch...
— Support Vector Machine has been well received in machine learning community with its theoretical as well as practical value. However, since its training time complexity is cubi...
One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...