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CGF
2010
199views more  CGF 2010»
13 years 6 months ago
Time-of-Flight Cameras in Computer Graphics
A growing number of applications depend on accurate and fast 3D scene analysis. Examples are model and lightfield acquisition, collision prevention, mixed reality, and gesture re...
Andreas Kolb, Erhardt Barth, Reinhard Koch, Rasmus...
ICCV
2001
IEEE
14 years 9 months ago
Structure and Motion from Silhouettes
This paper addresses the problem of recovering structure and motion from silhouettes. Silhouettes are projections of contour generators which are viewpoint dependent, and hence do...
Kwan-Yee Kenneth Wong, Roberto Cipolla
FGR
2011
IEEE
176views Biometrics» more  FGR 2011»
12 years 11 months ago
Prop-free pointing detection in dynamic cluttered environments
Abstract—Vision-based prop-free pointing detection is challenging both from an algorithmic and a systems standpoint. From a computer vision perspective, accurately determining wh...
Pyry Matikainen, Padmanabhan Pillai, Lily B. Mumme...
JFR
2008
148views more  JFR 2008»
13 years 7 months ago
Terrain-based vehicle orientation estimation combining vision and inertial measurements
A novel method for estimating vehicle roll, pitch and yaw using machine vision and inertial sensors is presented that is based on matching images captured from an on-vehicle camer...
Vishisht Gupta, Sean Brennan
EUROCAST
2007
Springer
190views Hardware» more  EUROCAST 2007»
13 years 11 months ago
Efficient On-Board Stereo Vision Pose Estimation
Abstract. This paper presents an efficient technique for real time estimation of on-board stereo vision system pose. The whole process is performed in the Euclidean space and consi...
Angel Domingo Sappa, Fadi Dornaika, David Ger&oacu...