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WSC
2008
13 years 11 months ago
Multiple worlds in simulation games for spatial decision making: Concept and architecture
In this paper we present the use of "what-if"-analysis in simulation games for spatial decision making by introducing the concept of multiple worlds. We expect that &quo...
Michele Fumarola, Alexander Verbraeck
ISCI
2007
133views more  ISCI 2007»
13 years 8 months ago
Decision making in fuzzy discrete event systems
The primary goal of the study presented in this paper is to develop a novel and comprehensive approach to decision making using fuzzy discrete event systems (FDES) and to apply su...
Feng Lin, Hao Ying, R. D. MacArthur, J. A. Cohn, D...
WSC
2007
13 years 11 months ago
Determining efficient simulation run lengths for real time decision making
Suppose that there are a number of alternative ways of operating a system, and a performance measure is available for comparing them. Simulation runs can be carried out to estimat...
Russell C. H. Cheng
PRICAI
1999
Springer
14 years 1 months ago
Making Rational Decisions in N-by-N Negotiation Games with a Trusted Third Party
The optimal decision for an agent to make at a given game situation often depends on the decisions that other agents make at the same time. Rational agents will try to find a stabl...
Shih-Hung Wu, Von-Wun Soo
AAAI
2006
13 years 10 months ago
Decision Making in Uncertain Real-World Domains Using DT-Golog
DTGolog, a decision-theoretic agent programming language based on the situation calculus, was proposed to ease some of the computational difficulties associated with Markov Decisi...
Mikhail Soutchanski, Huy Pham, John Mylopoulos