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MM
2010
ACM
182views Multimedia» more  MM 2010»
13 years 9 months ago
A 3d data intensive tele-immersive grid
Networked virtual environments like Second Life enable distant people to meet for leisure as well as work. But users are represented through avatars controlled by keyboards and mo...
Benjamin Petit, Thomas Dupeux, Benoit Bossavit, Jo...
ERCIMDL
1998
Springer
174views Education» more  ERCIMDL 1998»
14 years 1 months ago
Intelligent Multimedia Communication
Multimedia communication is a part of everyday life and its appearance in computer applications is increasing in frequency and diversity. Intelligent or knowledge based computer su...
Mark T. Maybury, Oliviero Stock, Wolfgang Wahlster
ACMACE
2004
ACM
14 years 2 months ago
Audio games: new perspectives on game audio
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Johnny Friberg, Dan Gärdenfors
CIVR
2009
Springer
151views Image Analysis» more  CIVR 2009»
14 years 3 months ago
Reusing annotation labor for concept selection
Describing shots through the occurrence of semantic concepts is the first step towards modeling the content of a video semantically. An important challenge is to automatically se...
Robin Aly, Djoerd Hiemstra, Arjen P. de Vries
BCSHCI
2008
13 years 10 months ago
Disclosing spoken culture: user interfaces for access to spoken word archives
Over the past century alone, millions of hours of audiovisual data have been collected with great potential for e.g., new creative productions, research and educational purposes. ...
Willemijn Heeren, Franciska de Jong