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CGVR
2006
13 years 9 months ago
Software and Methods for Motion Capture and Tracking in Animation
ended abstract details previous methods for motion tracking and capture in 3D animation and in particular that of hand motion tracking and capture. Our research aims to enable ges...
Joan V. Condell, George Moore, John Moore
SIGECOM
2009
ACM
134views ECommerce» more  SIGECOM 2009»
14 years 2 months ago
On representing coalitional games with externalities
We consider the issue of representing coalitional games in multiagent systems with externalities (i.e., in systems where the performance of one coalition may be affected by other ...
Tomasz P. Michalak, Talal Rahwan, Jacek Sroka, And...
MUE
2007
IEEE
106views Multimedia» more  MUE 2007»
14 years 1 months ago
PKTown: A Peer-to-Peer Middleware to Support Multiplayer Online Games
Peer-to-Peer (P2P) system can support service for lots of end users with little hardware investment, which suits for the efforts to lower down the service cost for Multiplayer Onl...
Hai Jin, Hong Yao, Xiaofei Liao, Sirui Yang, Wei L...
STOC
2009
ACM
172views Algorithms» more  STOC 2009»
14 years 8 months ago
Linear time approximation schemes for the Gale-Berlekamp game and related minimization problems
We design a linear time approximation scheme for the GaleBerlekamp Switching Game and generalize it to a wider class of dense fragile minimization problems including the Nearest C...
Marek Karpinski, Warren Schudy
CHI
2009
ACM
14 years 8 months ago
Intentions: a game for classifying search query intent
Knowing the intent of a search query allows for more intelligent ways of retrieving relevant search results. Most of the recent work on automatic detection of query intent uses su...
Edith Law, Anton Mityagin, David Maxwell Chickerin...