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IPCV
2010
13 years 6 months ago
3D Camera-based Generic Gesture Analysis for Video Game Interface
- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...
Gang Hu, Qigang Gao
CVPR
2011
IEEE
13 years 4 months ago
Object Cosegmentation
Cosegmentation is typically defined as the task of jointly segmenting “something similar” in a given set of images. Existing methods are too generic and so far have not demon...
Sara Vicente, Carsten Rother, Vladimir Kolmogorov
ECCV
2006
Springer
14 years 10 months ago
Modeling 3D Objects from Stereo Views and Recognizing Them in Photographs
Local appearance models in the neighborhood of salient image features, together with local and/or global geometric constraints, serve as the basis for several recent and effective...
Akash Kushal, Jean Ponce
CVPR
2011
IEEE
13 years 5 months ago
Interactively Building a Discriminative Vocabulary of Nameable Attributes
Human-nameable visual attributes offer many advantages when used as mid-level features for object recognition, but existing techniques to gather relevant attributes can be ineffici...
Devi Parikh, Kristen Grauman
EMMCVPR
2005
Springer
14 years 2 months ago
Segmentation Informed by Manifold Learning
In many biomedical imaging applications, video sequences are captured with low resolution and low contrast challenging conditions in which to detect, segment, or track features. Wh...
Qilong Zhang, Richard Souvenir, Robert Pless