Abstract. We give a generic construction of an optimal hitting set generator (HSG) from any good “reconstructive” disperser. Past constructions of optimal HSGs have been based ...
We present new explicit constructions of deterministic randomness extractors, dispersers and related objects. We say that a distribution X on binary strings of length n is a -sour...
Boaz Barak, Guy Kindler, Ronen Shaltiel, Benny Sud...
Trie is a popular data structure in frequent itemset mining (FIM) algorithms. It is memory-efficient, and allows fast construction and information retrieval. Many trie-related tec...
Razborov and Rudich have shown that so-called natural proofs are not useful for separating P from NP unless hard pseudorandom number generators do not exist. This famous result is...
This paper introduces a new representation for assemblies of small Lego -like elements: structures are indirectly encoded as construction plans. This representation shows some inte...
Alexandre Devert, Nicolas Bredeche, Marc Schoenaue...