Abstract. There is a growing research interest in the design of competitive and adaptive Game AI for complex computer strategy games. In this paper, we present a novel approach for...
A typical web search engine consists of three principal parts: crawling engine, indexing engine, and searching engine. The present work aims to optimize the performance of the cra...
Konstantin Avrachenkov, Alexander N. Dudin, Valent...
Multiagent environments are often not cooperative nor collaborative; in many cases, agents have conflicting interests, leading to adversarial interactions. This paper presents a ...
Inon Zuckerman, Sarit Kraus, Jeffrey S. Rosenschei...
One of the original motivations for research in qualitative physics was the development of intelligent tutoring systems and learning environments for physical domains and complex ...
We have been developing robotic multi-agent systems for several years according to a well defined methodology (PASSI) obtaining good results, but day by day needs of a more versati...
Antonio Chella, Massimo Cossentino, Luca Sabatucci...