Auction mechanism design is a subfield of game theory dedicated to manipulating the rules of an auction so as to achieve specific goals. The complexity of the dynamics of auctions...
Jinzhong Niu, Kai Cai, Simon Parsons, Elizabeth Sk...
The authors’ aim in this work is to develop an easy-to-use computer-human interaction (CHI) platform. In this paper, i-ball 2 (interactive/information ball 2) is introduced as a...
In the previous paper in ICAT2002, we reported that a non-grounded palm-top torque display "GyroCube" was developed. Although it requires no grounding base for supportin...
We present generative models dedicated to face recognition. Our models consider data extracted from color face images and use Bayesian Networks to model relationships between diffe...
This paper considers central issues of distributed computing in a mobile environment. Its aim is to light on the first brick of a common view for mobile systems. We pool together...