—To construct 3D virtual scenes from two-dimensional images with depth information, image warping techniques could be used. In this paper, a novel approach of cylindrical depth i...
—Direct replays of the experience of a user in a virtual environment are difficult for others to watch due to unnatural camera motions. We present methods for replaying and summ...
In many cases self-calibration is not able to yield a unique solution for the 3D reconstruction of a scene. This is due to the occurrence of critical motion sequences. If this is ...
This paper presents a new method for rendering views, especially those of large-scale scenes, such as broad city landscapes. The main contribution of our method is that we are abl...
— Depth information indicates the distance of an object in the three dimensional (3D) scene from the camera view-point, typically represented by eight bits. Since the depth map i...