Partitioning fragment shaders into multiple rendering passes is an effective technique for virtualizing shading resource limits in graphics hardware. The Recursive Dominator Split...
In this paper, we introduce a new method for ellipse detection. This method takes the advantages of major axis of an ellipse to find ellipse parameter fast and efficiently. It onl...
This paper explores the aggregate effect when caching multiple versions of the same Web object in the transcoding proxy. Explicitly, the aggregate profit from caching multiple ver...
Anomaly detection is an important data mining task. Most existing methods treat anomalies as inconsistencies and spend the majority amount of time on modeling normal instances. A r...
This document formalizes and discusses the implementation of a new, more efficient probabilistic plan recognition algorithm called Yet Another Probabilistic Plan Recognizer, (Yapp...
Christopher W. Geib, John Maraist, Robert P. Goldm...