We propose a novel method of robustly and automatically creating surface meshes from the very sparsely populated 3D point clouds typically produced by Structure from Motion algori...
In this paper we articulate a new modeling paradigm for both local and global editing on complicated point set surfaces of arbitrary topology. In essence, the proposed technique l...
We present a method for recovering a temporally coherent, deforming triangle mesh with arbitrarily changing topology from an incoherent sequence of static closed surfaces. We solv...
In this paper, we use the three-dimensionaltopological shape information for human face identification. We propose a new method to represent 3D faces as a topological graph. Fine...
This paper presents a range image refinement technique for generating accurate 3D computer models of real objects. Range images obtained from a stereo-vision system typically expe...