It has been widely advocated that software architecture an effective set of abstractions for engineering (families of) complex software systems. However, architectural concepts ar...
Sam Malek, Chiyoung Seo, Sharmila Ravula, Brad Pet...
The present work presents a cycle-level execution-driven simulator for modern GPU architectures. We discuss the simulation model used for our GPU simulator, based in the concept o...
— The fully parallel LDPC decoding architecture can achieve high decoding throughput, but it suffers from large hardware complexity caused by a large set of processing units and ...
In the present paper, we propose a novel area management method based on the concept of “pressure”. Plastic Cell Architecture (PCA) is a dynamically reconfigurable architectur...
This paper discusses the requirements and a generic framework for the integration of architectural and codebased reengineering tools. This framework is needed because there is a l...
Rick Kazman, Steven S. Woods, S. Jeromy Carri&egra...