We present an algorithm for fast, physically accurate simulation of deformable objects suitable for real time animation and virtual environment interaction. We describe the bounda...
The problem of computing the electrostatic energy of a large molecule is considered. It is reduced to solving the Poisson equation inside and the linear Poisson-Boltzmann equation ...
In this paper, we propose an F0 Frame Error (FFE) metric which combines Gross Pitch Error (GPE) and Voicing Decision Error (VDE) to objectively evaluate the performance of fundame...
—This work aims at investigating the influence of luminance information and environment illumination on skin classification. We explore Bayesian approaches to perform automatic...
Diogo Kuiaski, Hugo Vieira Neto, Gustavo B. Borba,...
We present a low-cost wearable eye tracker built from off-the-shelf components. Based on the open source openEyes project (the only other similar effort that we are aware of), our...
Wayne J. Ryan, Andrew T. Duchowski, Stanley T. Bir...