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CGF
2008
161views more  CGF 2008»
13 years 8 months ago
The Beam Radiance Estimate for Volumetric Photon Mapping
We present a new method for efficiently simulating the scattering of light within participating media. Using a theoretical reformulation of volumetric photon mapping, we develop a...
Wojciech Jarosz, Matthias Zwicker, Henrik Wann Jen...
ECCV
2006
Springer
14 years 10 months ago
Retexturing Single Views Using Texture and Shading
We present a method for retexturing non-rigid objects from a single viewpoint. Without reconstructing 3D geometry, we create realistic video with shape cues at two scales. At a coa...
Ryan White, David A. Forsyth
ICIP
2007
IEEE
14 years 2 months ago
Non-Additive Approach for Gradient-Based Edge Detection
In this paper, we propose a new method to perform the first derivative estimation of a discrete intensity distribution. This approach is based on a non-additive aggregation proce...
Florence Jacquey, Kevin Loquin, Frederic Comby, Ol...
IVC
2002
291views more  IVC 2002»
13 years 8 months ago
3D Face pose estimation and tracking from a monocular camera
In this paper, we describe a new approach for estimating and tracking three-dimensional (3D) pose of a human face from the face images obtained from a single monocular view with f...
Qiang Ji
ICIP
2008
IEEE
14 years 10 months ago
Using sensor pattern noise for camera model identification
Sensor photo-response non-uniformity (PRNU) was introduced by Luk?as et al. [1] to solve the problem of digital camera sensor identification. The PRNU is the main component of a c...
Jessica J. Fridrich, Miroslav Goljan, Tomás...