We present a new method for efficiently simulating the scattering of light within participating media. Using a theoretical reformulation of volumetric photon mapping, we develop a...
Wojciech Jarosz, Matthias Zwicker, Henrik Wann Jen...
We present a method for retexturing non-rigid objects from a single viewpoint. Without reconstructing 3D geometry, we create realistic video with shape cues at two scales. At a coa...
In this paper, we propose a new method to perform the first derivative estimation of a discrete intensity distribution. This approach is based on a non-additive aggregation proce...
Florence Jacquey, Kevin Loquin, Frederic Comby, Ol...
In this paper, we describe a new approach for estimating and tracking three-dimensional (3D) pose of a human face from the face images obtained from a single monocular view with f...
Sensor photo-response non-uniformity (PRNU) was introduced by Luk?as et al. [1] to solve the problem of digital camera sensor identification. The PRNU is the main component of a c...