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WWW
2010
ACM
14 years 2 months ago
Malicious interface design: exploiting the user
In an ideal world, interface design is the art and science of helping users accomplish tasks in a timely, efficient, and pleasurable manner. This paper studies the inverse situati...
Gregory J. Conti, Edward Sobiesk
CVPR
2010
IEEE
13 years 10 months ago
Ray Markov Random Fields for Image-Based 3D Modeling: Model and Efficient Inference
In this paper, we present an approach to multi-view image-based 3D reconstruction by statistically inversing the ray-tracing based image generation process. The proposed algorithm...
Shubao Liu, David Cooper
BMCBI
2006
137views more  BMCBI 2006»
13 years 7 months ago
A maximum likelihood framework for protein design
Background: The aim of protein design is to predict amino-acid sequences compatible with a given target structure. Traditionally envisioned as a purely thermodynamic question, thi...
Claudia L. Kleinman, Nicolas Rodrigue, Céci...
TSP
2008
101views more  TSP 2008»
13 years 7 months ago
Bayesian Compressive Sensing
The data of interest are assumed to be represented as N-dimensional real vectors, and these vectors are compressible in some linear basis B, implying that the signal can be recons...
Shihao Ji, Ya Xue, Lawrence Carin
SAGT
2010
Springer
164views Game Theory» more  SAGT 2010»
13 years 5 months ago
On Nash-Equilibria of Approximation-Stable Games
Abstract. One reason for wanting to compute an (approximate) Nash equilibrium of a game is to predict how players will play. However, if the game has multiple equilibria that are f...
Pranjal Awasthi, Maria-Florina Balcan, Avrim Blum,...