This paper approaches the problem of finding correspondences between images in which there are large changes in viewpoint, scale and illumination. Recent work has shown that scale...
Because more output data must be created than is available from the input, magnification is an ill-posed problem. Traditional magnification relies on resampling an interpolation mo...
Reconstruction is imperative whenever an image or a volume needs to be resampled as a result of an affine or perspective transformation, texture mapping, or volume rendering. We p...
We present a novel algorithm for accurate, high quality point rendering, which is based on the formulation of splatting using homogeneous coordinates. In contrast to previous meth...
Volume rendering is a widespread method for displaying graphical models in fields such as medical visualization or engineering. The required image information is stored in a volum...