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» Non-Local Contrastive Objectives
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DIGRA
2005
Springer
14 years 1 months ago
/hide: The aesthetics of group and solo play
In this essay, I examine differences between individual and social play and, in particular, the differences between individual and social play within digital media forms designed ...
David Myers
ASPLOS
2004
ACM
14 years 1 months ago
Software prefetching for mark-sweep garbage collection: hardware analysis and software redesign
Tracing garbage collectors traverse references from live program variables, transitively tracing out the closure of live objects. Memory accesses incurred during tracing are essen...
Chen-Yong Cher, Antony L. Hosking, T. N. Vijaykuma...
OOPSLA
2004
Springer
14 years 1 months ago
The garbage collection advantage: improving program locality
As improvements in processor speed continue to outpace improvements in cache and memory speed, poor locality increasingly degrades performance. Because copying garbage collectors ...
Xianglong Huang, Stephen M. Blackburn, Kathryn S. ...
RT
2004
Springer
14 years 1 months ago
Real-time appearance preserving out-of-core rendering with shadows
Despite recent advances in finding efficient LOD-representations for gigantic 3D objects, rendering of complex, gigabyte-sized models and environments is still a challenging tas...
Michael Guthe, Pavel Borodin, Ákos Bal&aacu...
EAGC
2003
Springer
14 years 1 months ago
Decentralized vs. Centralized Economic Coordination of Resource Allocation in Grids
Application layer networks are software architectures that allow the provisioning of services requiring a huge amount of resources by connecting large numbers of individual compute...
Torsten Eymann, Michael Reinicke, Oscar Ardaiz, Pa...