We present a method for improved release of whole-hand virtual grasps. It addresses the problem of objects “sticking” during release after the user’s (real) fingers interpen...
A popular view is that the brain works in a similar way to a digital computer or a Universal Turing Machine by processing symbols. Psychophysical experiments and our amazing capabi...
In this paper, we describe a region-based active contour technique to perform image segmentation. We propose an energy functional that realizes an explicit trade-off between the (...
Samuel Dambreville, Anthony J. Yezzi, Shawn Lankto...
This paper presents a morphological scale-space approach to the problem of feature extraction. The method relies on two steps: a hierarchical simplification step based on pyramids...
Two dimensional mesh motion compensation produces blocking free prediction in contrast to block matching motion compensation by generating a smooth full motion field from the set ...