We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
Many enterprise applications prefer to store XML data as a rich data type, i.e. a sequence of bytes, in a relational database system to avoid the complexity of decomposing the dat...
Shankar Pal, Istvan Cseri, Oliver Seeliger, Michae...
The main goal to be answered by this Ph.D. thesis is whether there is a potential for a successful and powerful application of agile methods and related techniques to embedded syst...
Abstract. In this paper, we introduce some exploratory ideas and applications involving the gestural control of sonic textures. Three examples of how the gestural control of synthe...
Daniel Arfib, Jean-Michel Couturier, Jehan-Julien ...
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...