An online approach is proposed for Video registration of dynamic scenes, such as scenes with dynamic textures, moving objects, motion parallax, etc. This approach has three steps:...
—Surface registration is a fundamental step in the reconstruction of three-dimensional objects. This is typically a two-step process where an initial coarse motion estimation is ...
—We address the problem of registering a set of 2D laser scans in 3D space with regard to six degrees of freedom. Registering single 2D scans is only possible when making strong ...
Benjamin Huhle, Timo Schairer, Andreas Schilling, ...
We propose a novel technique for the registration of 3D point clouds which makes very few assumptions: we avoid any manual rough alignment or the use of landmarks, displacement ca...
Ameesh Makadia, Alexander Patterson, Kostas Daniil...
Though implicit representations of surfaces have often been used for various computer graphics tasks like modeling and morphing of objects, it has rarely been used for registratio...