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EUROGRAPHICS
2010
Eurographics
14 years 6 months ago
Adding Depth to Cartoons Using Sparse Depth (In)equalities
This paper presents a novel interactive approach for adding depth information into hand-drawn cartoon images and animations. In comparison to previous depth assignment techniques ...
Daniel Sýkora, David Sedlacek, Sun Jinchao, John ...
VC
2002
215views more  VC 2002»
13 years 8 months ago
Acquiring, stitching and blending diffuse appearance attributes on 3D models
A new system for the construction of highly realistic models of real free-form 3D objects is proposed, based on the integration of several techniques (automatic 3D scanning, inver...
Claudio Rocchini, Paolo Cignoni, Claudio Montani, ...
ICIP
2004
IEEE
14 years 10 months ago
A generic method for generating multispectral filter arrays
The technology of color filter arrays (CFA) has been widely used in the digital camera industry since it provides several advantages like low cost, exact registration, and strong ...
Lidan Miao, Hairong Qi, Wesley E. Snyder
MICCAI
2007
Springer
14 years 10 months ago
Global Medical Shape Analysis Using the Laplace-Beltrami Spectrum
This paper proposes to use the Laplace-Beltrami spectrum (LBS) as a global shape descriptor for medical shape analysis, allowing for shape comparisons using minimal shape preproces...
Marc Niethammer, Martin Reuter, Franz-Erich Wolter...
AVSS
2009
IEEE
14 years 3 months ago
A 3D Face Model for Pose and Illumination Invariant Face Recognition
Generative 3D face models are a powerful tool in computer vision. They provide pose and illumination invariance by modeling the space of 3D faces and the imaging process. The powe...
Pascal Paysan, Reinhard Knothe, Brian Amberg, Sami...