The bidirectional texture function (BTF) describes rough texture appearance variations due to varying illumination and viewing conditions. Such a function consists of thousands of ...
The recent advanced representation for realistic real-world materials in virtual reality applications is the Bidirectional Texture Function (BTF) which describes rough texture app...
—This paper describes a novel compound Markov random field model capable of realistic modelling of multispectral bidirectional texture function, which is currently the most adva...
We present a method to measure reflectance and texture of surfaces in a one step process. For later use in digital image synthesis it is mandatory to separate the gathered intensi...
Capturing surface appearance is important for a large number of applications. Appearance of real world surfaces is dif?cult to model as it varies with the direction of illuminatio...