Coordinating agents in a complex environment is a hard problem, but it can become even harder when certain characteristics of the tasks, like the required number of agents, are un...
Game playing has been a popular problem area for research in artificial intelligence and machine learning for many years. In almost every study of game playing and machine learnin...
It is crucial for embedded systems to adapt to the dynamics of open environments. This adaptation process becomes especially challenging in the context of multiagent systems. In t...
Parti-game is a new algorithm for learning feasible trajectories to goal regions in high dimensionalcontinuousstate-spaces. In high dimensions it is essential that learningdoes not...
We consider reinforcement learning in systems with unknown dynamics. Algorithms such as E3 (Kearns and Singh, 2002) learn near-optimal policies by using "exploration policies...