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» Non-linear image processing in hardware
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SI3D
2010
ACM
14 years 2 months ago
Parallel Banding Algorithm to compute exact distance transform with the GPU
We propose a Parallel Banding Algorithm (PBA) on the GPU to compute the exact Euclidean Distance Transform (EDT) for a binary image in 2D and higher dimensions. Partitioning the i...
Thanh-Tung Cao, Ke Tang, Anis Mohamed, Tiow Seng T...
TRIDENTCOM
2006
IEEE
14 years 1 months ago
Characterizing energy consumption in a visual sensor network testbed
Abstract— In this work we characterize the energy consumption of a visual sensor network testbed. Each node in the testbed consists of a ”single-board computer”, namely Cross...
Cintia B. Margi, Vladislav Petkov, Katia Obraczka,...
FPL
2005
Springer
149views Hardware» more  FPL 2005»
14 years 27 days ago
Heterogeneity Exploration for Multiple 2D Filter Designs
Many image processing applications require fast convolution of an image with a set of large 2D filters. Field - Programmable Gate Arrays (FPGAs) are often used to achieve this go...
Christos-Savvas Bouganis, Peter Y. K. Cheung, Geor...
CEC
2010
IEEE
13 years 8 months ago
SBArt4 - Breeding abstract animations in realtime
Breeding Abstract Animations in Realtime Tatsuo Unemi SBART was developed in early 1990's as one of the derivatives from Artificial Evolution by Karl Sims. It has a functional...
Tatsuo Unemi
BMVC
2010
13 years 5 months ago
Robust Camera Calibration using Inaccurate Targets
Accurate intrinsic camera calibration is essential to any computer vision task that involves image based measurements. Given its crucial role with respect to precision, a large nu...
Andrea Albarelli, Emanuele Rodolà, Andrea T...