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» Non-linear image processing in hardware
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ICA3PP
2010
Springer
14 years 5 days ago
Modular Resultant Algorithm for Graphics Processors
Abstract. In this paper we report on the recent progress in computing bivariate polynomial resultants on Graphics Processing Units (GPU). Given two polynomials in Z[x, y], our algo...
Pavel Emeliyanenko
RT
2001
Springer
13 years 11 months ago
Real-Time High Dynamic Range Texture Mapping
This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...
CASES
2010
ACM
13 years 5 months ago
Resource recycling: putting idle resources to work on a composable accelerator
Mobile computing platforms in the form of smart phones, netbooks, and personal digital assistants have become an integral part of our everyday lives. Moving ahead to the future, m...
Yongjun Park, Hyunchul Park, Scott A. Mahlke, Sukj...
SIGMETRICS
1998
ACM
13 years 11 months ago
Scheduling Policies to Support Distributed 3D Multimedia Applications
We consider the problem of scheduling tasks with unpredictable service times on distinct processing nodes so as to meet a real-time deadline, given that all communication among no...
Thu D. Nguyen, John Zahorjan
FPGA
2004
ACM
119views FPGA» more  FPGA 2004»
14 years 23 days ago
A quantitative analysis of the speedup factors of FPGAs over processors
The speedup over a microprocessor that can be achieved by implementing some programs on an FPGA has been extensively reported. This paper presents an analysis, both quantitative a...
Zhi Guo, Walid A. Najjar, Frank Vahid, Kees A. Vis...