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» Non-negative Sparse Modeling of Textures
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ECCV
2006
Springer
14 years 10 months ago
Modeling 3D Objects from Stereo Views and Recognizing Them in Photographs
Local appearance models in the neighborhood of salient image features, together with local and/or global geometric constraints, serve as the basis for several recent and effective...
Akash Kushal, Jean Ponce
TVCG
2012
191views Hardware» more  TVCG 2012»
11 years 11 months ago
Facial Performance Transfer via Deformable Models and Parametric Correspondence
—The issue of transferring facial performance from one person’s face to another’s has been an area of interest for the movie industry and the computer graphics community for ...
Akshay Asthana, Miles de la Hunty, Abhinav Dhall, ...
SIAMIS
2010
156views more  SIAMIS 2010»
13 years 3 months ago
Learning the Morphological Diversity
This article proposes a new method for image separation into a linear combination of morphological components. Sparsity in fixed dictionaries is used to extract the cartoon and osc...
Gabriel Peyré, Jalal Fadili, Jean-Luc Starc...
SIGGRAPH
1989
ACM
14 years 25 days ago
Algorithms for solid noise synthesis
A solid noise is a function that defines a random value at each point in space. Solid noises have immediate and powerful applications in surface texturing, stochastic modeling, a...
J. P. Lewis
CGI
2003
IEEE
14 years 2 months ago
Virtualizing Real-World Objects
High quality, virtual 3D models are quickly emerging as a new multimedia data type with applications in such diverse areas as e-commerce, online encyclopaedias, or virtual museums...
Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, ...