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VR
2011
IEEE
171views Virtual Reality» more  VR 2011»
13 years 10 days ago
Leveraging change blindness for redirection in virtual environments
We present change blindness redirection, a novel technique for allowing the user to walk through an immersive virtual environment that is considerably larger than the available ph...
Evan A. Suma, Seth Clark, David M. Krum, Samantha ...
PSYCHNOLOGY
2008
74views more  PSYCHNOLOGY 2008»
13 years 8 months ago
The Use of Virtual and Mixed Reality Environments for Urban Behavioural Studies
Virtual/mixed reality 3D models of real-world environments can be used to run behavioural and other experiments with real human subjects, replacing the traditional approach where ...
Andrew J. Park, Thomas W. Calvert, Patricia L. Bra...
ETS
2002
IEEE
166views Hardware» more  ETS 2002»
13 years 8 months ago
Distributed and Online Distance Lecturing Environment (The Virtual Blackboard Project)
Computers and networks are increasingly able to support distributed collaborative multimedia applications. In fact, the growing interest in distance learning reflects the awarenes...
Yiannis N. Sagias
SAJ
2000
96views more  SAJ 2000»
13 years 8 months ago
Small group collaboration and presence in a virtual environment
Presence in Collaborative Virtual Environments (CVEs) can be classified into personal presence and co-presence. Personal presence is having a feeling of "being there" in...
Juan Casanueva, Edwin H. Blake
PRESENCE
2007
156views more  PRESENCE 2007»
13 years 8 months ago
ATLAS: A Scalable Network Framework for Distributed Virtual Environments
A distributed virtual environment (DVE) is a software system that allows users on a network to interact with each other by sharing a common view of their states. As users are geog...
Dongman Lee, Mingyu Lim, Seunghyun Han, Kyungmin L...