Sciweavers

2973 search results - page 14 / 595
» Non-photorealistic virtual environments
Sort
View
PRESENCE
2000
94views more  PRESENCE 2000»
13 years 8 months ago
Virtual Environments with Four or More Spatial Dimensions
We describe methods for displaying complex, texturemapped environments with four or more spatial dimensions that allow for real-time interaction. At any one moment in time, a thre...
Michael D'Zmura, Philippe Colantoni, Gregory Seyra...
VR
2010
IEEE
146views Virtual Reality» more  VR 2010»
13 years 7 months ago
Streaming 3D shape deformations in collaborative virtual environment
Collaborative virtual environment has been limited on static or rigid 3D models, due to the difficulties of real-time streaming of large amounts of data that is required to descri...
Ziying Tang, Guodong Rong, Xiaohu Guo, B. Prabhaka...
INLG
2010
Springer
13 years 6 months ago
Report on the Second NLG Challenge on Generating Instructions in Virtual Environments (GIVE-2)
We describe the second installment of the Challenge on Generating Instructions in Virtual Environments (GIVE-2), a shared task for the NLG community which took place in 2009-10. W...
Alexander Koller, Kristina Striegnitz, Andrew Garg...
ICIP
2010
IEEE
13 years 6 months ago
Virtual jewel rendering for augmented reality environments
Virtual Mirrors are augmented reality applications that capture a viewer's image and add 2D or 3D overlaid virtual elements, such as cloth patterns, or replace existing piece...
Peter Eisert, Christian Jacquemin, Anna Hilsmann
CHI
2011
ACM
13 years 7 days ago
Eden: a professional multitouch tool for constructing virtual organic environments
Set construction is the process of selecting and positioning virtual geometric objects to create a virtual environment used in a computer-animated film. Set construction artists ...
Kenrick Kin, Tom Miller, Björn Bollensdorff, ...