This paper presents results from a desktop experiment in which the participants’ route selection behavior in an unknown street network is investigated. The participants were pres...
The successful creation of telepresence and virtual environments requires a change in design paradigm. We must move away from attempts to recreate reality in its entirety toward t...
Distributed multiuser hypermedia environments provide not only information sharing mechanisms but also user collaboration/ communication facilities. The provision of integrated vi...
Argument diagramming tools can improve reasoning and learning. They are likely to have a significant place in future virtual learning environments whose design will be dominated b...
Path planning is a central problem in virtual environments and games. When computer-controlled characters move around in virtual worlds they have to plan their paths to desired loc...
Mark H. Overmars, Ioannis Karamouzas, Roland Gerae...