Sciweavers

2973 search results - page 255 / 595
» Non-photorealistic virtual environments
Sort
View
VAST
2004
ACM
14 years 4 months ago
A case study of a virtual audience in a reconstruction of an ancient Roman odeon in Aphrodisias
The benefits of including virtual humans into cultural heritage reconstructions are twofold: the realism of architectural models is increased by populating them; and, as well, it...
Pablo de Heras Ciechomski, Branislav Ulicny, Rache...
EUROSYS
2010
ACM
14 years 3 months ago
NOVA: a microhypervisor-based secure virtualization architecture
The availability of virtualization features in modern CPUs has reinforced the trend of consolidating multiple guest operating systems on top of a hypervisor in order to improve pl...
Udo Steinberg, Bernhard Kauer
CANDT
2009
14 years 2 months ago
And the ringleaders were banned: an examination of protest in virtual worlds
Protest has made the jump between the offline and the online spaces and is frequently used in most virtual worlds available today. Despite the frequency of these protest actions i...
Bridget Marie Blodgett
GCC
2006
Springer
14 years 2 months ago
Redar: A Remote Desktop Architecture for the Distributed Virtual Personal Computing
Some popular computing technologies, such as ubiquitous computing, grid computing and thin-client computing, bring people to a much more distributed and pervasive computing enviro...
Yuedong Zhang, Zhenhua Song, Dingju Zhu, Zhuan Che...
CANDC
2005
ACM
14 years 22 days ago
Causality and virtual reality art
In this paper, we discuss how a cognitive concept, causality, can be used for the conceptual underpinning of Virtual Reality Art installations. Causality plays an important role i...
Marc Cavazza, Jean-Luc Lugrin, Sean Crooks, Alok N...