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VR
2002
IEEE
160views Virtual Reality» more  VR 2002»
13 years 8 months ago
Simulating Self-Motion II: A Virtual Reality Tricycle
: When simulating self-motion, virtual reality designers ignore non-visual cues at their peril. But providing non-visual cues presents significant challenges. One approach is to ac...
Robert S. Allison, Laurence R. Harris, A. R. Hogue...
VIS
2004
IEEE
110views Visualization» more  VIS 2004»
14 years 10 months ago
Visualizing Competitive Behaviors in Multi-User Virtual Environments
Greg Humphreys, Maneesh Agrawala, Nate Hoobler
CW
2005
IEEE
14 years 2 months ago
Augmenting Existing Virtual Environments with Plausible Naturalistic Clutter
We present an approach for enriching a Virtual Environment by augmenting it with the kind of naturalistic clutter often found in real-world scenes. Rather than manually specifying...
R. A. Broughton, T. L. J. Howard
ACMIDC
2008
13 years 10 months ago
Developing a multi-user virtual environment for adolescent psychotherapy
This paper discusses the early use of a prototype multiuser virtual environment (MUVE) designed to enhance traditional, office-based adolescent psychotherapy. Keywords Multi-playe...
Daniel Gillette