This paper proposes an intra-stream synchronization algorithm for haptic media in networked virtual environments where a user manipulates a CG object collaboratively in a 3-D virt...
We present an experiment that investigates the behaviour of small groups of participants in a wide-area distributed collaborative virtual environment (CVE). This is the third and ...
Anthony Steed, Mel Slater, Amela Sadagic, Adrian B...
This paper demonstrates the utilization of immersive virtual reality environments in the investigation of operations simulation results. The authors outline the benefits offered b...
Gordon D. Rehn, Marco Lemessi, Judy M. Vance, Deni...
Powerful servers for computation and storage, high-speed networking resources, and high-performance 3D graphics workstation, which are typically available in scientific research e...
As networked virtual environments gain increasing interest and acceptance in the field of Internet applications, a lot of effort is drawn in the optimization of their performance, ...