Abstract. Background characters in virtual environments do not require the same amount of processing that is usually required by main characters, however we still want simulation t...
Abstract. We propose an extension of the Restricted Boltzmann Machine (RBM) that allows the joint shape and appearance of foreground objects in cluttered images to be modeled indep...
We propose a region-based foreground object segmentation method capable of dealing with image sequences containing noise, illumination variations and dynamic backgrounds (as often...
Information filtering has made considerable progress in recent years.The predominant approaches are content-based methods and collaborative methods. Researchers have largely conc...
Compressed video is well known to be self-similar in nature. We model VBR carrying long-range dependent, multiplexed MPEG-2 video sources traffic. The actual traffic for the model...
Shivkumar Kalyanaraman, Bobby Vandalore, Raj Jain,...