This paper describes a framework for learning probabilistic models of objects and scenes and for exploiting these models for tracking complex, deformable, or articulated objects i...
Sprite is an efficient and concise method for representation of background video object, which is typically compressed with the MPEG-4 object-based coding technique. Due to the pr...
In this paper, we present a scheme towards the segmentation of English multi-oriented touching strings into individual characters. When two or more characters touch, they generate...
In spite of recent progress in the development of hybrid block-based video codecs, it has been shown that for low-bitrate scenarios there is still coding gain applying object-base...
Matthias Kunter, Andreas Krutz, Michael Drose, Mic...
When the appearances of the tracked object and surrounding background change during tracking, fixed feature space tends to cause tracking failure. To address this problem, we prop...