Physics-based animal animations require data for realistic motion. This data is expensive to acquire through motion capture and inaccurate when estimated by an artist. Grammatical ...
We synthesize new human body motions from existing motion data. We divide the body of an animated character into several parts, such as to upper and lower body, and partition the m...
Won-Seob Jang, Won-Kyu Lee, In-Kwon Lee, Jehee Lee
In this paper, we propose a novel nonparametric modeling technique, namely Space Kernel Analysis (SKA), as a result of the definition of the space kernel. We analyze the uncertai...
This paper describes nonparametric Bayesian treatments for analyzing records containing occurrences of items. The introduced model retains the strength of previous approaches that...