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TCSV
2002
119views more  TCSV 2002»
13 years 8 months ago
VLSI architecture design of MPEG-4 shape coding
This paper presents an efficient VLSI architecture design of MPEG-4 shape coding, which is the key technology for supporting the content-based functionality of the MPEG-4 Video sta...
Hao-Chieh Chang, Yung-Chi Chang, Yi-Chu Wang, Wei-...
IJVR
2008
208views more  IJVR 2008»
13 years 7 months ago
A View-based Multiple Objects Tracking and Human Action Recognition for Interactive Virtual Environments
As environments become smart in accordance with advances in ubiquitous computing technology, researchers are struggling to satisfy users' diverse and sophisticated demands. Th...
Jin Choi, Yong-il Cho, Kyusung Cho, Su-jung Bae, H...
CVPR
2011
IEEE
13 years 6 months ago
Fast Unsupervised Ego-Action Learning for First-person Sports Videos
Portable high-quality sports cameras (e.g. head or helmet mounted) built for recording dynamic first-person video footage are becoming a common item among many sports enthusiasts...
Kris Kitani, Yoichi Sato, Takahiro Okabe, Akihiro ...
TCSV
2010
13 years 3 months ago
No-Reference Quality Assessment of H.264/AVC Encoded Video
Abstract--This paper proposes a no-reference quality assessment metric for digital video subject to H.264/AVC encoding. The proposed metric comprises two main steps: coding error e...
Tomás Brandão, Tiago Rosa Maria Paul...
VR
2012
IEEE
337views Virtual Reality» more  VR 2012»
12 years 4 months ago
VRMDS: an intuitive virtual environment for supporting the conceptual design of mechanisms
This paper presents Virtual Reality Mechanism Design Studio (VRMDS), an intuitive virtual environment for supporting the interactive design and simulation of mechanisms. The studio...
Juan Camilo Alvarez, Hai-Jun Su