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PG
2007
IEEE
14 years 1 months ago
The Soft Shadow Occlusion Camera
A fundamental challenge for existing shadow map based algorithms is dealing with partially illuminated surfaces. A conventional shadow map built with a pinhole camera only determi...
Qi Mo, Voicu Popescu, Chris Wyman
3DIM
2005
IEEE
14 years 1 months ago
Digitizing Archaeological Excavations from Multiple Views
We present a novel approach on digitizing large scale unstructured environments like archaeological excavations using off-the-shelf digital still cameras. The cameras are calibrat...
Xenophon Zabulis, Alexander Patterson, Kostas Dani...
ICMCS
2009
IEEE
218views Multimedia» more  ICMCS 2009»
13 years 5 months ago
Multi-view reconstruction under varying illumination conditions
This paper addresses the problem of complete and detailed 3D model reconstruction of objects filmed by multiple cameras under varying illumination. Firstly, initial normal maps ar...
Chenglei Wu, Yebin Liu, Xiangyang Ji, Qionghai Dai
ICRA
2009
IEEE
98views Robotics» more  ICRA 2009»
14 years 2 months ago
Evaluation of 3D registration reliability and speed - A comparison of ICP and NDT
Abstract— To advance robotic science it is important to perform experiments that can be replicated by other researchers to compare different methods. However, these comparisons t...
Martin Magnusson 0002, Andreas Nüchter, Chris...
SIBGRAPI
1999
IEEE
13 years 12 months ago
Real-Time Shadow Generation Using BSP Trees and Stencil Buffers
This paper describes a real-time shadow generation algorithm for polygonal environments illuminated by movable point light sources. The main goal is to quickly reduce the number o...
Harlen Costa Batagelo, Ilaim Costa Júnior