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CGF
2008
156views more  CGF 2008»
13 years 8 months ago
Automatic Conversion of Mesh Animations into Skeleton-based Animations
Recently, it has become increasingly popular to represent animations not by means of a classical skeleton-based model, but in the form of deforming mesh sequences. The reason for ...
Edilson de Aguiar, Christian Theobalt, Sebastian T...
CGF
2008
128views more  CGF 2008»
13 years 8 months ago
Hierarchical Convex Approximation of 3D Shapes for Fast Region Selection
Given a 3D solid model S represented by a tetrahedral mesh, we describe a novel algorithm to compute a hierarchy of convex polyhedra that tightly enclose S. The hierarchy can be b...
Marco Attene, Michela Mortara, Michela Spagnuolo, ...
CORR
2010
Springer
150views Education» more  CORR 2010»
13 years 8 months ago
Framework for Visualizing Model-Driven Software Evolution and its Application
Software Visualization encompasses the development and evaluation of methods for graphically representing different aspects of methods of software, including its structure, execut...
Akepogu Anand Rao, Karanam Madhavi
CORR
2010
Springer
197views Education» more  CORR 2010»
13 years 8 months ago
Modelling of Human Glottis in VLSI for Low Power Architectures
The Glottal Source is an important component of voice as it can be considered as the excitation signal to the voice apparatus. Nowadays, new techniques of speech processing such a...
Nikhil Raj, R. K. Sharma
CORR
2010
Springer
186views Education» more  CORR 2010»
13 years 8 months ago
Color Image Compression Based On Wavelet Packet Best Tree
In Image Compression, the researchers' aim is to reduce the number of bits required to represent an image by removing the spatial and spectral redundancies. Recently discrete...
Gajanan K. Kharate, Varsha H. Patil