Much work in AI deals with the selection of proper actions in a given (known or unknown) environment. However, the way to select a proper action when facing other agents is quite ...
In order to succeed, agents playing games must reason about the mechanics of the game, the strategies of other agents, other agents’ reasoning about their strategies, and the ra...
Collective rationality in its ordinary sense is rationality’s extension to groups. It does not entail efficiency by definition. Showing that it entails efficiency requires a nor...
In this paper we study the enforcement of social laws in artificial social systems using a control system. We define the enforceable social law problem as an extension of Tennen...
This paper describes a Bayesian approximation method to obtain online ranking algorithms for games with multiple teams and multiple players. Recently for Internet games large onli...