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AAAI
2000
13 years 8 months ago
Deliberation in Equilibrium: Bargaining in Computationally Complex Problems
We develop a normative theory of interaction-negotiation in particular--among self-interested computationally limited agents where computational actions are game-theoretically tre...
Kate Larson, Tuomas Sandholm
JUCS
2010
160views more  JUCS 2010»
13 years 2 months ago
How Incomputable is Finding Nash Equilibria?
Abstract: We investigate the Weihrauch-degree of several solution concepts from noncooperative game theory. While the consideration of Nash equilibria forms the core of our work, a...
Arno Pauly
HICSS
2002
IEEE
89views Biometrics» more  HICSS 2002»
14 years 14 days ago
ICT-Impact on Services
The state of service management practice and the developments in ICT-efficiency research prompt the call for managerial relevance, normative theory building and the conceptualizat...
Alexander G. Bielowski, Rita Walczuch
TSMC
2010
13 years 2 months ago
Immersive Multiplayer Games With Tangible and Physical Interaction
Abstract--In this paper, we present a new immersive multiplayer game system developed for two different environments, namely, virtual reality (VR) and augmented reality (AR). To ev...
Jefry Tedjokusumo, Steven Zhi-Ying Zhou, Stefan Wi...
AAAI
2010
13 years 9 months ago
A Temporal Proof System for General Game Playing
A general game player is a system that understands the rules of unknown games and learns to play these games well without human intervention. A major challenge for research in Gen...
Michael Thielscher, Sebastian Voigt