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ATAL
2009
Springer
15 years 10 months ago
Generalization risk minimization in empirical game models
Experimental analysis of agent strategies in multiagent systems presents a tradeoff between granularity and statistical confidence. Collecting a large amount of data about each s...
Patrick R. Jordan, Michael P. Wellman
MIG
2009
Springer
15 years 10 months ago
A Semantic Navigation Model for Video Games
Abstract. Navigational performance of artificial intelligence (AI) characters in computer games is gaining an increasingly important role in the perception of their behavior. Whil...
Leonard van Driel, Rafael Bidarra
128
Voted
QEST
2008
IEEE
15 years 10 months ago
Hintikka Games for PCTL on Labeled Markov Chains
We present Hintikka games for formulae of the probabilistic temporal logic PCTL and countable labeled Markov chains as models, giving an operational account of the denotational se...
Harald Fecher, Michael Huth, Nir Piterman, Daniel ...
ICCBR
2005
Springer
15 years 9 months ago
Learning to Win: Case-Based Plan Selection in a Real-Time Strategy Game
While several researchers have applied case-based reasoning techniques to games, only Ponsen and Spronck (2004) have addressed the challenging problem of learning to win real-time ...
David W. Aha, Matthew Molineaux, Marc J. V. Ponsen
169
Voted
ATVA
2006
Springer
114views Hardware» more  ATVA 2006»
15 years 7 months ago
Selective Approaches for Solving Weak Games
Abstract. Model-checking alternating-time properties has recently attracted much interest in the verification of distributed protocols. While checking the validity of a specificati...
Malte Helmert, Robert Mattmüller, Sven Schewe